Vice and Virtue
Tyr is run by various merchant guild leaders. It’s a town of economy, built by merchants. These merchant guilds hire adventuring parties fairly regularly.
While not an ideal place to live for many, Tyr is relatively crime free. It has a shady side, but the merchants don’t like their shit getting stolen. Black markets, industrial espionage, and ‘higher level’ crime, however, is not uncommon and considered “one of those things” – not acknowledged, but everyone knows its happening.
Racial discrimination isn’t common in Tyr, being a merchant city.
Tyr only has a small Mage’s Guild and mostly caters to wizards (you know, the casters who actually buy things rather than just being gifted).
Tyr is a broad minded city. Worship of evil gods is rather frowned upon (although some would say Tiamat has her paws in the greed side of things), and Avandra holds a special place in the city’s heart.
The ruling castes, a merchant nobility basically installed for their wealth, are largely disconnected from the average commoner.